# State

In computing, state refers to the stored information that a system, application, or component maintains at a given point in time. This includes data in memory, variables, database records, session information, and any other data that reflects the current condition of the system. State changes as the system processes requests and events.

State management is a fundamental challenge in distributed systems. Stateful systems store data locally and depend on that data for subsequent operations, which complicates scaling and failover. Stateless systems treat each request independently, with no reliance on locally stored data, making them easier to scale and distribute.

In API and serverless architectures, managing state is a key design consideration. Serverless functions are inherently stateless -- they do not retain data between invocations. State must be stored externally in databases, key-value stores (like Cloudflare KV or Redis), or object storage. API gateways are also typically stateless, processing each request independently. This stateless design enables horizontal scaling and geographic distribution, but requires careful planning for features that depend on state, such as rate limiting counters and session tracking.


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